Playable Developer – Unity

ABOUT THE JOB

We’re looking for an experienced Unity Playable Ads Developer to create compelling, interactive ad experiences that capture the essence of a game and engage users. You’ll work closely with our Creative Team to build interactive, engaging playable ads, ensuring a smooth and enjoyable experience for a wide audience.

If you’re passionate about gaming and have a knack for interactive ad development, we hope you will join the team.

WHAT YOU WILL DO

  • Build a wide range of playable ads and interactive endcards, from simple 2D gameplay to 3D, complex gameplay experiences based on creative briefs.
  • Code gameplay logic, interaction systems, ad flow and ad config tool using Unity, applying best practices for performance, scalability, and maintainability.
  • Apply OOP principles and design patterns (singleton, observer, facade, object pooling, etc.) to write efficient, reusable, and maintainable code.
  • Work closely with artists to integrate animations, VFX, SFX, and interaction flows that capture the original game’s visual, core mechanic and deliver a FUN & persuasive player experience.
  • Develop multiple creative and gameplay variations for testing to optimize engagement, retention, and conversion performance.
  • Strong understanding about game art, mechanics, UI/UX.
  • Optimize assets & ensure all deliverables meet ad network policies and technical requirements (IronSource, AppLovin, Mintegral, Google, etc.). Troubleshoot and resolve technical issues during Ads operations (capacity, sizing, bugs, rejections from ad networks).
  • Optimize loading times, runtime performance, and gameplay flow to ensure smooth, fast experiences across devices and channels.
  • Implement event tracking and verify that key user interactions are correctly recorded in Luna Playwork for analysis and optimization.
  • Create Unity Playworks template for easier config.

QUALIFICATIONS

  • Deep understanding and high-level proficiency in Unity and C# for playable or mobile game development.
  • Experience with Unity 2D/3D systems, including physics, particle Familiarity with core Unity frameworks and tools such as DOTween, Zenject, ScriptableObjects, Addressables, and custom editor scripting.systems, animation controllers, and timeline.
  • Experience integrating and working with third-party SDKs and plugins, version control (Git), and WebGL builds for playable ads.
  • Knowledge and application of key programming principles (DRY, KISS, SOLID) and OOP best practices.
  • Basic proficiency in Photoshop or equivalent tools for asset adjustment and integration.
  • Good understanding of animation principles, VFX, and UI transitions to create visually engaging playables.
  • Portfolio showcasing shipped playable ads, prototypes, or interactive projects built in Unity.
  • Genuinely loves playing games, understanding game art, animation timing, and VFX principles to bring creative ideas to life.
  • Basic proficiency AI prompt or equivalent tools for asset handling and integration.
  • Portfolio showcasing playable ads, prototypes, or interactive experiences that demonstrate both technical expertise and creative execution.

WHAT WE OFFER

  • Competitive salary and benefit packages, twice-yearly performance bonuses.
  • Personal learning and well-being budget.
  • Team-building budget.
  • Lunch, teatime, monthly team dinner and parking allowance.
  • Minimum 12 days of paid annual leave, plus 10 days of paid sick leave.
  • 12 days working from home per year.
  • Annual trips to countries where we achieve the most success (next stop: Japan looking for teammates to go with us).
  • Opportunity to work on exciting mobile game projects.
  • Collaborative and supportive team environment.
  • Continuous learning and growth opportunities.

How To Apply

Click the button or contact us at hr@pressstart.cc